Drawing Product Ideas
The truth is anyone can draw.
In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead, Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style.
The author also includes:
- Strategies for how to use your drawing to support your solutions to real-world problems
- Tips and tricks for applying your new drawing skills in a workshop setting, in real-time
- An illuminating foreword by the celebrated Manuel Lima, a Fellow of the Royal Society of Arts
An essential volume for engineers, researchers, and product managers, Drawing Product Ideas is also an indispensable blueprint for anyone seeking to improve their public, ad-hoc drawing skills.
The Approach
1. Break it Down
Explore a set of common UX drawings used throughout the product development process. Understand the common symbolism in these drawings, then break them down into a set of basic shapes and marks that anyone can draw.
2. Build Your Visual Library
Build a visual library of your own basic symbols and icons that you can draw almost effortlessly. Combine them like Lego bricks to create any UX drawing of a process, service, screen or pattern.
3. Tell a Story
Tell a story about your product idea by arranging a multitude of your UX drawings. Create your own point of view – one that shows a breadth of thinking yet is grounded in real world constraints.